Attaches the specified Entity to the current unit of work.

Namespace:  Mindscape.LightSpeed.Testing
Assembly:  Mindscape.LightSpeed (in Mindscape.LightSpeed.dll)
Version: 4.0.0.0 (4.0.0.0)

Syntax

C#
public override void Attach(
	Entity entity
)
Visual Basic (Declaration)
Public Overrides Sub Attach ( _
	entity As Entity _
)

Parameters

entity
Type: Mindscape.LightSpeed..::.Entity
The Entity to attach.

Implements

IUnitOfWork..::.Attach(Entity)

Remarks

If the entity is already attached to this unit of work, re-attaching it has no effect.

See Also